Virtual Reality (VR) and Gaming
virtual reality (VR) is a simulated experience that can be like or totally unique in relation to this present reality. Uses of virtual reality can include entertainment (for example gaming) and educational purposes (for example medicinal or military training). Other, particular sorts of VR style innovation includes augmented reality and mixed reality.
- Digital marketing
- Flight and vehicular applications
- Engineering and robotics
Related Conference of Virtual Reality (VR) and Gaming
March 09-10, 2026
14th Global Summit on Artificial Intelligence and Neural Networks
Singapore City, Singapore
December 07-08, 2026
12th International Conference and Exhibition on Mechanical & Aerospace Engineering
Dubai, UAE
Virtual Reality (VR) and Gaming Conference Speakers
Recommended Sessions
- Artificial Intelligence and Machine Learning
- Big Data Analytics and Data Science
- Big Data Architecture, Technologies and Applications
- Big Data Models and Algorithms
- Bioengineering and Bio-Mechanics
- Computer Graphics and Multimedia
- Computer Science and Information Technology
- Cyber Security, Ethics, Privacy and Trust
- Data Mining and Cloud Computing
- Data Warehousing and Data Management
- Homeland Security and Data Analysis
- Humanoid Robotics, Planning and Control
- Integrated and Distributed Systems
- IoT, Autonomous Systems and Agents
- Neural Networks and Cognitive Computing
- Robotics, Automation and Mechatronics
- Semantic, Scalable Computing and Mobile Computing
- Sensors, Networks, Devices
- Software Engineering and Programming
- Virtual Reality (VR) and Gaming
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